#3d
- 10 Jun 2026 · Paper summary
Paper summary: ABot-Earth 0.5: Generative 3D Earth Model
ABot-Earth 0.5 generates large, seamless 3D Gaussian Splatting environments from satellite images alone, at under 10 minutes per square kilometre, viewable in web map engines and usable as a simulator for UAV navigation.
- 4 Mar 2026 · Paper summary
Paper summary: Utonia: Toward One Encoder for All Point Clouds
Utonia trains one self-supervised point-transformer encoder across very different point-cloud domains (remote sensing, LiDAR, indoor RGB-D, CAD, video-lifted points), and its features also help robot policies and spatial reasoning in VLMs.
- 22 Oct 2024 · Paper summary
Paper summary: FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors
FrugalNeRF trains NeRFs from very few views quickly, using weight-sharing multi-scale voxels and pseudo depth chosen by cross-scale reprojection error, without relying on learned priors.
- 1 Sept 2023 · Paper summary
Paper summary: MVDream: Multi-view Diffusion for 3D Generation
MVDream trains a diffusion model to generate several consistent views of an object at once, then uses it as a 3D prior for text-to-3D, which reduces problems like the "two-faced horse".
- 9 Aug 2023 · Paper summary
Paper summary: 3D Gaussian Splatting for Real-Time Radiance Field Rendering
3D Gaussian Splatting represents a scene as a large set of optimised 3D Gaussians and renders them with a fast rasteriser, reaching real-time novel-view synthesis at 1080p.